On PlayStation 3 you can either play in split-screen, in hot seat fashion – swapping a single controller between multiple people – or via PlayStation Network. The two versions are also cross-compatible for multiplayer, so handheld users can face off against home console players. Whichever console you choose, it looks fantastic. On Vita you can also hold the console vertically and use the flippers with front or rear touch to take advantage of the screen's length. Scores carry across both systems, so you never have to be far away from your favourite tables. The biggest bonus is that Zen Pinball 2 takes advantage of Sony's cross buy functionality, which means that if you buy any tables on PlayStation 3 you can also download them on your Vita and vice versa without any extra cost. You can also toggle the size of the scoreboard, special effects such as slow motion, control options and ball trails easily, plus enter operator menus to change flipper sensitivity if you're not happy with the default settings. Messages pop up alerting you when you're about to surpass a friend's score and can be quite distracting, though it's simple to switch these off. If you're one of life's boasters, you can also fill your Facebook timeline with scores directly from the game so even people that don't own the game can be proud of you. There's a team score too, which combines your and your friends' performance and provides incentive to improve together as a collective. Determined by how well you deal with each level and the number of tables you've tried out, it gives a general estimate of how awesome you are in comparison to your companions, and adds an extra level to the score-beating. Plus you get to see Tony Stark have a little boogie to himself in the Iron Man stage.Īs well as trying to score big on each table, competing with friends via online leaderboards, there's a persistent pro score that spans the entire package. Zombies expansion features advancing undead 3D models to bowl over. Familiar bad guys romp about in the comic levels, while art work, animated models and well-known battle cries rattle out during the Street Fighter II collaboration. Zen has done well to keep each table interesting in its own right, and the licenced tables remain quite true to the source materials. Sometimes you even get sent off to entirely new areas to compete in mini challenges. Most of the tables have hidden depths that slowly unravel the more you flip those balls about and the better you get after a few goes you'll notice extra flippers dotted around, previously unspotted lanes to shoot for and new bonus rounds activated by hitting certain spots or score boundaries. There's great variety across the tables, and if you're a Marvel fan you're bound to have a particularly good time as there are loads of comic-inspired stages to pick up. You don't get to bring your scores across, unfortunately, but they do benefit from Zen Pinball 2's new engine, which apparently improves visuals and ball physics, and adds social functionality. If you already own the first Zen Pinball or Marvel Pinball, you can import those tables into Zen Pinball 2 at no cost to play under one banner. You can buy most individually, though Marvel stages have to be bought as a pack. There are currently 26 tables for pinball wizards to play around with, a mixture of licenced and original boards.
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